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Old Mar 31, 2006, 08:44 PM // 20:44   #1
Ascalonian Squire
 
Join Date: Jul 2005
Guild: i forgot
Profession: W/Mo
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Hey,
The only thing that ticked me off in GW, was the concept of faction points. Well not the concept, but all you get for doing good, is unlocking a weapon/skill that only your pvp character can use. I think they should have something like when getting faction will give you real weapons that you can use, or 'special pvp items' or something like that. Is that going to be implemented someway? Or will there be SOMETHING different about pvp rewards?
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Old Mar 31, 2006, 08:50 PM // 20:50   #2
Frost Gate Guardian
 
Join Date: May 2005
Guild: The Dead-Lands
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Sadly i do not think that this will ever change in any way shape or form. I agree though, if my PVE character goes through the work of getting the faction that character should be able to use the reward if I choose to do so
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Old Mar 31, 2006, 08:55 PM // 20:55   #3
Ascalonian Squire
 
Join Date: Jul 2005
Guild: i forgot
Profession: W/Mo
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erg, i REALLY wish this will change. Sometimes i just have no incentive for pvp.
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Old Mar 31, 2006, 09:00 PM // 21:00   #4
Forge Runner
 
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Join Date: Jul 2005
Location: Grind is subjective
Guild: learn this please
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Quote:
Originally Posted by ldude69000
erg, i REALLY wish this will change. Sometimes i just have no incentive for pvp.
Winning isn't enough?
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Old Mar 31, 2006, 09:38 PM // 21:38   #5
Grotto Attendant
 
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Join Date: Aug 2005
Location: Kyhlo
Profession: W/
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Well, you guys will love the Elite items from the Elite quests that apparently only winning Alliances will have access to...

Quote:
Originally Posted by Gli
Originally Posted by Factions FAQ


"What are alliances and how do they work in Guild Wars Factions?"

Guilds can join together to form guild alliances. Allied guilds share Alliance chat and can visit each other’s guild halls. Alliances can also gain control of towns and outposts in Cantha by participating in Alliance Battles, which give them the ability to trigger events and gain access to exclusive areas.

"What is a faction? Should I join one?"

Alliances belong to one of two warring factions, the Kurzick or the Luxon, and being a member of an alliance allows participation in alliance battles. Victory in an alliance battle earns faction points, and members can spend their points individually or they can add them to the alliance bank, which will enable the alliance to acquire control of towns and outposts. The outcome of these battles influences the progress of the war between the two factions. The current battle lines, and indications of the control of cities and towns, are always visible on the world map. Guild membership in Guild Wars Factions is extremely appealing and interesting for both cooperative and PvP players. By joining an alliance and achieving success with Alliance Battles, your guild gains control of high-level towns. With that control, guild members acquire access to elite cooperative content. In Factions, the strongest guilds most likely will not be made up exclusively of PvP or cooperative players. The strongest guilds will be a combination of both types of players, and such a combination will result in benefits for all members.

"What are the game types within Guild Wars Factions?"

Here are the new game types:
Challenge Missions
Cooperative missions involve specific scoring objectives, such as holding out against progressive waves of enemies. You will see personal bests and high scores displayed within the game.

Elite Missions
The most powerful alliances have access to new areas that are designed to be the ultimate cooperative challenge.

Competitive Missions
Multiple teams compete to control resource points and achieve strategic victory. Victors earn faction points for their alliance which will determine the control of towns and outposts.

Alliance Battles
Alliance Battles are large-scale, strategic PvP battles that allow factions to conquer new territory.
From GW FAQ

Last edited by Mordakai; Mar 31, 2006 at 09:40 PM // 21:40..
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